Halvorsen-Erebus Logistics Ltd · Deep-Belt Mining Division

Vessel
Proserpina

Experimental Drive Core · Crew Status: No Contact
Incident file 2666-A · Classification: Restricted · Distribution: Assessment personnel only

A first-person sci-fi survival horror game. In development for PC.

DRIVE LOG: TRANSIT MEDIUM ANOMALY DETECTED

Incident Brief

2086. The first generation of experimental warp travel.

The deep-belt mining vessel HCV Proserpina lost external communications during a classified drive trial.

Your assessment was scheduled for three days after an eight-person security team’s arrival. Neither the ship nor the team has made contact.

You are the lone incident assessor. Your orders remain unchanged: board, account for the personnel, and establish what happened.

Once aboard, you find working lights, unfinished jobs, and crew records that no longer agree.

START WITH WHAT THEY LEFT BEHIND.

From the Current Build

Work-in-progress gameplay screenshots. Explore a ship built for work, then follow the signs of what interrupted it.

A crew member at the service bay wall
SERVICE BAY 3 // A CREW MEMBER REMAINS
A crew-hub workstation beside the Engineering Core approach — screens on, chair empty
CREW HUB // ENGINEERING CORE APPROACH
A single powered compartment glowing across the dark sub-deck catwalks
INDUSTRIAL CATWALKS // ROUTES THROUGH THE SHIP
A red conduit descending into the lower-deck service shaft
SERVICE SHAFT // ABOVE AND BELOW THE DECKS

Operating Principles

Investigate

Rewind security footage. Compare messages with the rooms they came from. Follow the crew’s unfinished work and build an account of who is still aboard. No objective markers. No minimap.

Restore

Trace failed circuits, isolate leaks and bring machinery back online. Find the tools, access cards and components that open another part of the ship—and another part of the investigation.

Survive

Fight to create an opening. Break contact before you are cornered. Learn the passages, ladders and maintenance routes that can keep you alive.

First-person Single-player One interconnected ship Unreal Engine 5 Solo-developed In early development

Public Record

An in-universe chronology, 2026–2086. Sixty years of discoveries that worked, and a growing distance between verification and understanding.

Before the crewed trial, uncrewed tests returned intact. Independent instruments agreed. The precautions were built on those results.

Read the sixty-year record
  • 2026

    The summer of conjectures: problems open for decades fall in a ten-week window, one announced during a football final. Proofs pile up faster than anyone can read them. "Once the machines started, there is no point anymore."

  • 2027

    Another major mathematical conjecture closed by machine proof. The verification was also automated. "No single person can validate it end to end. That's what the verification systems are for."

  • 2033

    The Delacroix Interchange fails in a storm. Operators cannot run the system in a degraded state; restarting it by hand takes four days. The inquiry accepts the certified design. "Certification attaches to the certificate."

  • 2034

    The Kyoto tapes: a practical superconductor family, found by a materials model at temperatures nobody predicted. "We've stopped asking why it works, and started asking how much."

  • 2043

    A certified autonomous unit costs the equivalent of eleven years of crew employment. The belt lines hire people. "Cheaper, insurable, and self-replacing."

  • 2049

    The Aldermont study closes after twelve years. Its subject: anomalous cognition. Its finding: effects "above chance, below use." Funding not renewed.

  • 2055

    Result MR-55-0917 establishes a traversable metric under its stated assumptions. Independent verifiers accept the proof. Physical validation remains experimental.

  • 2058

    Keel laid: HCV Proserpina, deep-belt mining vessel. Nothing special.

  • 2069

    Deep-space medical certification adds a cognition-profile item. The form does not say what it screens for.

  • 2082

    Proserpina selected for systems modernization. Among the filings: a drive-systems integration, contractor unlisted. Eighteen berths posted.

  • 2086

    Trial window opens. Last external telemetry: August 16.

Stay on Comms

Follow development on Discord: build footage, investigation scenes, ship systems and progress from the current PC build. Watch the game take shape and discuss what you find.

Join the Discord